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shenayuwzvDate: Tuesday, 23 Jul 2013, 12:53:47 | Message # 1
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Assassin Creed II also will cash in on quad core processors, your website those unfortunates who are qualified to process greater than single thread. "We currently support around 8 threads. Our engine being mainly taskbased since AC1, remember that it is simple to scale up and parallelize a variety of tasks all over the multiple threads." Champagne added. "The many our game systems, including AI, physics, animation and rendering, are benefiting from multithreading. Physics is actually a task one another tasks inside your engine. We don reserve a precise thread to enjoy the physics information. We didn be able to to take into consideration Nvidia Physx."
David Champagne, 3 dimensional Lead Programmer of Assassin Creed II, stated within a interview with On-line games Hardware, "We spent a long time increasing the performances out of the PC version by making use of multicore processors. Laptop version will also support much greater resolutions compared to console version and multisampling modes roughly 8X (instead of the console version which only supports 2X)."
That can be a small news is disappointing for players who've purchased a brand spanking new ATI Radeon HD for DX11 hotness, Champagne cites a Steam survey which contains 60 % of players still using Home's windows XP.
Individuals individuals expecting more whizbang effects throughout the console versions could be disappointed, however, as Assassin Creed II is known as a DirectX 9 affair.
Assassin Creed II was among the finest games I performed and among the bride and groom which usually i carried out in 2009. I couldn cling on for every PC release, but individuals individuals who're waiting until early March to experiment with this superlative follow-up will receive a pair of perks.
Assassin Creed II for PC Uses Only DX9 Features
An easier time locating could he are planning to leap in direction of the modern API? "I suppose after the majority of the players has switched to DX11. ) In line with Steam HW Survey, 40% within the players keep playing under Microsoft windows XP. There's no doubt that discovered wait a smaller." he clarified.
"We're employing the same rendering engine as being the Playstation 360 version and that is essentially determined by DX9. Integrating DX11 in the renderer might need certainly been excessively timeconsuming given our release date," stated Champagne. "Assassin Creed II does not have specific support for DX10 (but the overall game still runs easily on DX10 and DX11 systems)."
 
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